Project |01 Camera Anima 2.0 Demo
Role(s): Writer; Programmer; Level Design
A short demo for a point-and-click visual novel game, Camera Anima. The game was originally shown at GDXEdmonton (2015) and the 2.0 was presented at GDXEdmonton (2016) and KDays (2016).
Camera Anima is about twin sisters, a series of killings spanning decades, and the mysterous serial killer, the Artisan.
Download demo: Dropbox (All Desktop Platforms)
Project |02 Don't Kill The Hero (GGJ 2017)
Role(s): Writer; Background Artist
A game created for 2017's Global Game Jam. Toil and Trouble was created around the theme, "Waves".
“Dearest JADE KNIGHT, I TIRE of this DANCE. This dance of GOOD versus EVILLLL. Come to my CASTLE on the night of the BLOOD RED MOONNN. The gates will be OPEN, and we’ll DANCE a FINAL time… and THEN… I’ll have you for DINNERRR.”
The Dark Lord sits upon his throne and waits for his sworn nemesis, the Green Knight. He sends his monsters and greatest warriors to fight the Green Knight, while the Green Knight fights through the castle to reach him. However, the Dark Lord does not want the hero to perish before they get to him. His minions, the Terrible Trio, don't intend to let the hero meet him unless they can defeat them in combat. As such, the Dark Lord must send enemies for the hero to defeat and level up with, so that they might be strong enough to defeat the Terrible Trio and confront the Dark Lord.
Unfortunately, due to issues with Unity, the cutscene levels were unable to be integrated into the game and were later lost to glitches.
Project |03 Unraveled - Chat Stories App
Short stories written for Random Logic Games' Unraveled app. In this app, stories told in the format of chat conversations via your phone and include drama, horror, romance, and adventure. Stories I've contributed include:
“Operation Sweet Side”
“Bloody Mary and the Feathery Scourge”
“Bloody Mary and the Gentleman Make a Deal”
“Lost and Found”
“The Missing Lisa”.
The app is currently available through Amazon or the UK Apple and Play Store.