![GDCDomini-1.jpg](https://static.wixstatic.com/media/94bfec_deba5049af6844069e2f7ced117b5360~mv2.jpg/v1/crop/x_0,y_80,w_1596,h_1888/fill/w_284,h_336,al_c,q_80,usm_0.66_1.00_0.01,enc_avif,quality_auto/GDCDomini-1.jpg)
About Domini Gee
I am a developer from Edmonton, Alberta. My love affair with videogames (and, by extension, their development process) started with Sonic 2 and fluorished after being introduced to narrative-heavy games like Final Fantasy. I love different genres and sizes of videogames, as well as how videogames have evolved to create more immersive, unique forms of player-to-content interaction. While I specialize in writing, I have also worked in level design and QA testing.
I completed my Bachelors and Masters at the University of Alberta. In the latter, I completed my thesis "Layers of Videogame Narrative and Interactivity". I have also presented papers at a number of conferences (CSDH/SCHN; CGSA; Replaying Japan).
Aside from videogames, I am fond of tea, books, the occasional crime or supernatural show, and bunnies.