WRITING SAMPLES - TABLE OF CONTENTS
Unraveled - Chat Stories App (dialogue samples)
Unraveled, by Random Logic Games, is a story app where stories ares told in the format of chat conversations via your phone. Stories include drama, suspense, romance, and adventure.
Camera Anima - Starter Mission Concept (mission design sample)
Camera Anima is about twin sisters, a series of killings spanning decades, and the mysterious serial killer, the Artisan, who steals the souls of those who meet its face. This concept was created to showcase design documentation and prototyping for a starting level.
NOTE: To play Twine Prototype, download and then load .html file
Racing Game Design Concept (quest script sample, character and worldbuilding design package)
A character concept package originally written for a racing game set in a sci-fi setting. It focuses on a racer from an humanoid race of lizard-people and includes worldbuilding details, a character profile, a quest script sample, and character barks.
Tips from your Barista: Episode 3 (branching interactive story sample)
An episode from Tips from Your Barista, a Choose-Your-Own-Adventure written for the StoryCity app. You play as a visitor who finds a mysterious cafe, where advice from your barista can make the difference in survival.
In Episode 3, you encounter the Faerista.
Camera Anima - Tales from the Longest Night (Kickstarter short story)
Camera Anima is about twin sisters, a series of killings spanning decades, and the mysterous serial killer, the Artisan, who steals the souls of those who meet its face. The Longest Night was a social media stretch goal reward, which tells a story from Essie and Giselle's lives before the main story. On the Longest Night in Awyr, they gather with a friend to tell spooky ghost stories to pass the night.
The Stories include:
Visitors in the Dark
The Drain Man
The Wrong House Game
And the Tapping Doll
Viperfish (game bible sample)
Viperfish is a cyberpunk game project turned novel project. The project pitch included was an AI with lock-breaking powers traveling across Cyber-space to uncover a plot against humanity, in a world where AI are dominant.
This game bible was created to take the pitch and build out the world, characters, overall plot, and potential enemies. This sample focuses on world and characters.
Oblivious (short story)
Every night, Cam walks down 38th, past the Pizza Hut, around the nearest corner, stops in front of the mural, and heads around the next corner into the glare of the blinding streetlight. One night, the mural is gone and he encounters a street painter, altering his nightly routine. Every night after, Cam talks with the man and asks him the question:
"Who are you tonight?"
Finalist in the Cécile E. Mactaggart Travel Award for Narrative Writing.